System: PS3, Xbox 360, PC
Release: August 2009
Batman Arkham Asylum is the best Batman game in existence. Much like the Wolverine title I reviewed, this game succeeds in making the player feel like one of the worlds most famous superheroes. Batman has gadgets, he kicks ass in a fist fight, and he can lurk in the shadows to surprise enemies. What more could a fan ask for? How about having the voiceovers performed by the same cast who did the 1990’s animated series? That’s right my friends Mark Hamill is back as the Joker!

To complement the fantastic story, and beautiful graphical presentation, Batman Arkham Asylum offers four major gameplay features. First up is brawling.

The second major gameplay feature is stealth. Batman can’t take a bullet to the dome so when the thugs are armed he goes silent. Swinging from gargoyle to gargoyle Batman can isolate his enemies and take them out one by one. A great move is the

The final two features are exploration and detective work. The Riddler has hidden numerous secrets across the island. Batman will have to use all his gadgets—Batclaw, Grappling Hook, Explosive gel, etc.—to solve these riddles. To help himself out he can also turn on detective mode which highlights objects he can interact with. It also illustrates all enemies in the area, and points out vital clues to main objectives. If it wasn’t for the top notch graphical presentation I would have left detective mode on for the entire game.

Batman Arkham Asylum is everything I could ask for in a Batman game. The story is just about perfect, the gameplay is smooth, and most importantly fun. The presentation is top of the line, and the challenge modes will keep on coming thanks to DLC packs. Snerts Snazzy Score grants this game a perfect score: 5 out of 5.
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